The idea is that with a good network of landmarks, the players can travel in a more believable manner than, "Let's head North into that Forest hex". This way, the players can say, "Let's head past that rocky outcropping and into the forest, then make for that copse of evergreens we found." I think that's got a bit better feel!
How to Use
Roll d10 three times a day (or to taste) and compare the result to the number in parentheses next to the terrain type.
Roll another d10 to see what kind of feature you find.
Explanations of Some Terms
- Swamp: wetland characterized by trees.
- Marsh: wetland characterized by grasses.
- Moor: Covered in peat bog, rolling hills, wet, foggy (e.g. central Wales, Dartmoor). Peat harvesting can be lucrative. Organic matter in the peat suffers only minimal decomposition.
- Quaking Bog: A layer of peat, sometimes a metre or two thick, floating on top of water. Possible to fall through a weak spot, which would likely be deadly. Can be detected by feeling the ground "quake" a little.
- Wadi: depression in the ground, possibly a dry streambed or lake. Can be dangerous during rain, as flash floods are possible.
- Rocky Outcropping
- Copse
- Copse
- Stream
- Spring
- Hill
- Hill
- Wetland
- Wildflower Meadow
- Wildflower Meadow
- Rocky Outcropping
- Rocky Outcropping
- Copse
- Copse
- Stream
- Spring
- Dominant Hill
- Quaking Bog
- Pond, or Small Tarn/Loch/Lake
- Grandfather Tree
- Rocky Outcropping
- Copse (Different Tree Type)
- Thicket
- Thicket
- Stream
- Spring
- Grandfather Tree
- Clearing
- Clearing
- Wetland
- Rocky Outcropping
- Rocky Outcropping
- Copse
- Copse
- Thicket
- Stream
- Spring
- Grandfather Tree
- Cliff
- Cave
- Rocky Outcropping
- Rocky Outcropping
- Broken Ground (poor footing, treacherous)
- Broken Ground
- Permanent Snow Deposit (mini-glacier in a crevice)
- Stream
- Waterfall
- Cliff
- Cave
- Crevasse
- Rocky Outcropping
- Rocky Outcropping
- Rocky Outcropping
- Salt Pan
- Oasis
- Hill
- Hill
- Wadi
- Wadi
- Wadi
- Rocky Outcropping
- Hill
- Swamp
- Swamp
- Marsh
- Marsh
- Stream
- Spring
- Grandfather Tree
- Clearing
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